These are guides i have made or collected through my venture in PWI. Hope u find them helpful.
Just copy the name, hit ctrl+f then paste and enjoy!
Apothecary
Nirvana
Refining
Marriage Quest Daily Lineup
Money Making
Warsong
Buy and Sell Gold
Summonbot XL
Dye Matching and Colors
Supply Stash
Armour Gem Glow Guide
Mystical Tome
Reputaion and Rank Levels
Sage/Demon Skill Book Drops
Frostcoverd Ground
Friendship Quest
Apothecary
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Here is a guide to all the apothacary items, what is needed to make them, and what they do.
Apothecary : Potions Potion Effect Level 10 Chaos Powder Nectar 15 Salvia Root 10 Recovers 2000 HP over 30 seconds. Life Powder Nectar 15 Golden Herb 10 Increases HP recovery rate by 50 per second for next 10 minutes. Darkwine Wood Salvia Root 15 Ageratum 10 Adds lesser Wood damage to player's attack for the next 2 minutes. Wave Orb Ageratum 15 Golden Herb 10 Adds lesser Water damage to player's attack for the next 2 minutes. Phosphorus Orb Golden Herb 15 Nectar 10 Adds lesser Fire damage to player's attack for the next 2 minutes. Moon Chaser Powder Salvia Root 15 Ageratum 10 Increases player's movement speed by 40% for the next 15 seconds. Level 30 Orb of Vibrating Light Palo Herb 15 Nectar 10 Recovers 4000 HP over 30 seconds. Dew of Rival Protection Tuckahoe 15 Salvia Root 10 Absorbs at most 1000 damage for the next 30 seconds. Jade Powder Realgar 10 Golden Herb 5 Recovers 3000 mana over 30 seconds. Focus Powder Crane Herb 15 Salvia Root 10 Increases MP recovery rate by 50 per second for next 10 minutes. Sickle Leaf Tea Elderwood 15 Nectar 10 Player gains 50 Chi instantly. Crimson Blood Powder Elecampane 15 Ageratum 10 Increases player's attack rate and channeling speed by 15% for the next 15 seconds. During this period player suffers more damage. Marrow Refresh Orb Palo Herb 15 Nectar 10 Increases physical defense and decreases magic defense for the next 30 seconds. Sinew Enhance Orb Tuckahoe 15 Salvia Root 10 Increases magic defense and decreases physical defense for the next 30 seconds Drake Brute Orb Valdia Root 20 Tuckahoe 15 Greatly reduces Fire damage suffered for the next 20 seconds. Flame Orb Elderwood 15 Nectar 10 Adds some Fire damage to player's attack for the next 2 minutes. Red Arsenic Elecampane 15 Ageratum 10 Adds some Wood damage to player's attack for the next 2 minutes. Frost Orb Realgar 15 Golden Herb 10 Adds some Water damage to player's attack for the next 2 minutes. Stream Powder Tranquillia Herb 15 Salvia Root 10 Increases player's movement speed by 70% for the next 15 seconds. Level 45 Dark Green Orb Green Berry 20 Realgar 15 Recovers 6000 HP over 30 seconds. Samsara Orb Green Berry 20 Tranquillia Herb 15 Instantly recover 1-2000 HP Flourish Orb Fleece-flower Root 20 Tuckahoe 15 Increases HP and MP recovery rate by 50 per second for the next 10 minutes. Soothing Orb Black Henbane 15 Tuckahoe 10 Recovers 6000 mana over 30 seconds. Tranquilizing Orb Serpentine Herb 20 Crane Herb 15 Makes player immune to all damage for the next 8 seconds. During this period player is unable to move. Armor Powder Valdia Root 20 Palo Herb 15 Reduces physical damage the player suffers for the next 20 seconds. Clearance Powder Ox Bezoar 20 Crane Herb 15 Reduces all magic damage suffered for the next 20 seconds. Dew of Lunar Protection Serpentine Herb 20 Tranquillia Herb 15 Reduces all physical and magical the player taken for the next 20 seconds. Glutton Orb Ox Bezoar 20 Palo Herb 15 Greatly reduces Earth damage suffered for the next 20 seconds. Violet Mantis Orb Ligumaloes Wood 20 Elderwood 15 Greatly reduces Metal damage suffered for the next 20 seconds. Qianji Orb Black Henbane 20 Elecampane 15 Greatly reduces Water damage suffered for the next 20 seconds. Ofotis Orb Fleece-flower Root 20 Realgar 15 Greatly reduces Wood damage suffered for the next 20 seconds. Glacial Frost Orb Valdia Root 20 Crane Herb 15 Adds greater Water damage to player's attack for the next 2 minutes. Raging Sun Orb Black Henbane 20 Palo Herb 15 Adds greater Fire damage to player's attack for the next 2 minutes. Death River Toxin Ox Bezoar 20 Tranquillia Herb 15 Adds greater Wood damage to player's attack for the next 2 minutes. Godwill Powder Ligumaloes Wood 20 Realgar 15 Makes player immune to all movement debuffs for the next 8 seconds. Windrage Incense Fleece-flower Root 20 Elecampane 15 Doubles player's channeling speed for the next 5 seconds. Effectiveness Powder Ligumaloes Wood 20 Elecampane 15 Increases accuracy for the next 30 seconds. Level 60 Mental Powder Tulip 20 Green Berry 15 Recovers 30% HP and 30% MP instantly. Principle Orb Worm Sprouts 20 Black Henbane 15 Instantly recover 1-4000 HP Healing Orb Worm Sprouts 20 Ox Bezoar 15 Increases HP recovery rate by 100 per second for next 10 minutes. Dew of God Protection Red Berry 20 Black Henbane 15 Absorbs at most 3000 damage for the next 30 seconds. Dew of Sacred Protection Red Berry 20 Valdia Root 15 Absorbs at most 2000 damage for the next 30 seconds. Arctic Orb Tulip 15 Serpentine Herb 10 Recovers 9000 mana over 30 seconds. Concentrate Orb Butterfly Herb 20 Serpentine Herb 15 Increases MP recovery rate by 100 per second for next 10 minutes. Golden Jade Perfumedew Herb 20 Fleece-flower Root 15 Player gains one Spark instantly. Soulcleanse Orb Worm Sprouts 20 Fleece-flower Root 15 Remove all debuffs instantly. Rock Powder Butterfly Herb 20 Green Berry 15 Greatly reduces physical damage the player suffers for the next 20 seconds. Shell Powder Perfumedew Herb 20 Ligumaloes Wood 15 Greatly reduces all magic damage suffered for the next 20 seconds. Dragon's Lord's Powder Butterfly Herb 20 Ligumaloes Wood 15 Reduces all damage suffered by half for the next 8 seconds. Nature Powder Tiger-ear Herb 20 Ox Bezoar 15 Makes player immune to all movement debuffs for the next 12 seconds. Accuracy Powder Tiger-ear Herb 20 Valdia Root 15 Massively increases accuracy for the next 30 seconds. Level 75 Samsara Wheel Tiery Herb 25 Perfumedew Herb 20 Recovers 60% HP and 60% MP instantly. Transform Powder Longen Herb 25 Butterfly Herb 20 Instantly recover 1-6000 HP Renewal Orb Scented Fungus 25 Butterfly Herb 20 Increases HP and MP recovery rate by 100 per second for the next 10 minutes. God's Tea Devilwood 25 Tulip 20 Player gains one Spark and 50 Chi instantly. Stone Turtle Orb Scented Fungus 25 Red Berry 20 Reduces all damage suffered by half for the next 16 seconds. Dew of Star Protection White Berry 25 Worm Sprouts 20 Greatly reduces all physical and magical suffered for the next 20 seconds. Core Orb White Berry 25 Perfumedew Herb 20 Massively reduces Water damage suffered for the next 20 seconds. Barrenland Orb Tiery Herb 25 Butterfly Herb 20 Massively reduces Wood damage suffered for the next 20 seconds. Grand Nature Orb Devilwood 25 Red Berry 20 Massively reduces Earth damage suffered for the next 20 seconds. Rebirth Orb Scented Fungus 25 Worm Sprouts 20 Massively reduces Fire damage suffered for the next 20 seconds. Slaughter Orb Longen Herb 25 Tulip 20 Massively reduces Metal damage suffered for the next 20 seconds. Vacuity Powder Tiery Herb 25 Tulip 20 Makes player immune to all movement debuffs for the next 20 seconds. Crimson Soul Powder Devilwood 25 Tiger-ear Herb 20 Increases player's attack rate and channeling speed by 25% for the next 15 seconds. During this period player suffers more damage. Charger Orb Longen Herb 25 Tiger-ear Herb 20 Increases player's movement speed by 200% for the next 15 seconds (at most 15 m/sec). Level 90 Calmness Dew White Berry 25 Longen Herb 20 Recovers 90% HP and 90% MP instantly. White Tea Scented Fungus 25 Devilwood 20 Instantly gain two sparks. Sutra Power Orb Longen Herb 25 Tiery Herb 20 Makes the player invincible for the next 6 seconds. Ironguard Powder Devil Wood 25 Longen Herb 20 Makes player immune to all damage for the next 12 seconds. During this period the player is unable to move. Shadow Binder Powder Tiery Herb 25 White Berry 20 Makes player immune to all movement debuffs and increase player's movement speed by 100% for the next 15 seconds. Zooming Thunder Powder White Berry 25 Scented Fungus 20 Makes player using skills without channeling for the next 5 seconds. |
Nirvana
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Refining
Marriage Quest Daily Lineup
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Sunday
Wandering: Talk to Monument of Faith in Peach Blossom Grove > Kill 10 Petal Biter Bat wings > Pick 5 Flowers of Unity > Mine the Pearl Monday Lakeside Lady: Talk to Lonely Widow near Tomb of Shining Tide > Kill the Governor Tuesday Seeking Tessa: Talk to Tessa near Nameless Isle > Kill big spider Wednesday Once and Again: Talk to Cho Wenchun > Talk to Suma the Learned > Talk to Cho Wenchun > New quest Help the Couple: (Captain) Kill Aboride Dryad + Talk to Merchent Fei > Turn both in at Cho Wenchun > (Member) Kill Frail bob > Talk to Merchant Fu Jin Yan > Talk to Cho Wenchun > New quest Love Letter: Talk to Suma the Learned > Talk to Cho Wenchun Thursday Talk to Rion below Heavens Tear > Kill the Daughter of Reese + Kill the Son of Reese > Talk to Rion > Talk to Reese west of Plume Friday Regretful Hsu: Talk to Hsu Hisan > Get 5 Silverwave Soulglaive from Angerweave Mantiss > Talk to Hsu > KIll Aegis Tower Disciple > Talk to NPC in the tower Saturday Sui Irin: Talk to Sui Irin at Allies Camp > Pick 5 Flowers > Talk to Foreign Monk in Anglers Village > Talk to Scholar Chang > Talk to Sui Irin > Talk to Scholar Chang. |
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Money Making
1) Making money
2) Saving the money you've made Should be reasonable enough. Alright, on to making money. I'll list several effective ways to do this. A) Grind. Fairly obvious. When grinding, you get lots of money and item drops. Pick them ALL up, unless there's some insane swarm of monsters on top of it and you can't handle them. Do NOT ignore the money drops, even though there seems to be so little money. It builds up. A player lvling from 1-20 without picking up any money missed out on, on average, about 50-60K. And those are the easy no-grind lvls. Also, sell any drops you may get to the NPC. This includes Dragon Quest drops, unless you're actually able to sell them to other players. I wouldn't count on that. From my own experiences, it's best to sell every single DQ drop to the NPC, unless you're really desperate to upgrade your bank. Items you should keep : -Things you may need, such as potions -Good equipment (good equipment is any BLUE two-star item or better. Explanation below.) -Materials if you need them Just for comparison, at lvl 45, my Venomancer made about 100K while grinding 30%. B) Help people Sounds odd, doesn't it. "But Amiris, I don't want to get paid for helping people." That's right, you don't. Helping people just because they'll pay you isn't exactly nice. However, it does work the other way around. People may pay you just because you helped them. Like a Ch'in squad needing a Cleric, those aren't exactly rare, and they'll often end up paying the Cleric for their help. Other such occasions are helping people with a dungeon (without wine. You don't get paid for a wined run.), or crafting items for others (provided they give you the materials). C) Sell the good items To players, that is. If you got a nice equipment drop from a monster, your best option would be to sell it to a player, because they're usually worth a lot more than the NPC will pay you. Good equipment is usually a blue-named two-star item with decent stats (By which I mean a magic weapon with accuracy does NOT have decent stats). Now, there's three types of people: -People who sell their items through chat. This is usually not a great option. Trade chat in West Archo can get you a buyer sometimes, but it's usually not very effective. -People who sell their items through a 'cat shop'. This is a good option for the medium-priced items. -People who sell their items through the auction. This is a great option for the medium to high-priced items. You can set a minimum bid (and a buyout price), then just go grind. After 24 hours, the item will get sold to the highest bidder (earlier if someone payed the buyout price). Downside is that you have to pay to use the auction. Costs are negligible though, just make sure you'll get more money out of it than you put in. D) Farm "What, I'm not a farmer!" No, but you should farm materials. Anytime you see a material, grab it. They sell high and they're quite common, especially at the higher lvls, when you're the only one around to grab it. It's usually best to decide what materials you'll grab though, as bank space is limited. If you have to decide, pick either herbs or the rest. E) FB's are great exp But they're horrible for money. Do NOT, I repeat, do NOT lvl doing just call to duties for the reward. There is NO money reward, and you won't get a lot of drops in dungeons. You may get lucky and get a mold, but don't count on it. Do an fb every once in a while, don't constantly stand in towns asking for call to duties. How does this make money? Because it relates to grinding. No fb's = more grinding = more money. There, that's basic money making. Now, how to save the money you've made. A) Walk, fly, run, swim "Uhh, I do that already." Yes, but not enough. Way too many people teleport around places. Put it this way : If you're paying to teleport around Archosaur, or paying the -I think- 5K to go from Sumor Camp to Swiftwind Tribe, you're wasting your money. You may think it's not a lot, but it really builds up. Teleporting is the number 1 mistake people make regarding their money. I generally only teleport between the following places : -The three main cities : They're relatively far from each other, and I'll admit it's quite dull to fly between them as much as you should. Therefore, I teleport between these. -City of the Lost -> Wellspring Village : My gateway to Archosaur. It costs 200 coins, and flying from there to Archosaur takes about 2 minutes. Saves you 2.8K. -The towns from lvl 1-20 : Eh, it's only 200 coins, you can make that back from a single monster. You have to walk too much at the lower lvls otherwise. Also, if you have TW teleports in your faction, use them wisely, because they're awesome. Edit: The FREE teleport to Archosaur. Starting at lvl 40, if you want to get to Archosaur, go to a main town (the lvl 1 and 2 territory towns) and go to the Adventure Assistant and Khatru Pup. Have either teleport you into the Cube of Fate, then talk to the Exit manager in there to warp to Archosaur. Free teleport, use it. B) Don't buy NPC items NPC items are NOT worth the price you pay for them, though I suppose shards are an exception to that rule. If you need items, buy them from players or the auction. This especially goes for equipment. Usually, blue two-stars in the auction are cheaper than white 1-star NPC items. C) Don't buy stuff cause it's pretty Too often do I see this: people buying three-stars with horrible stats just because they glow. Or imbuing elemental shards into your equipment, just for the looks. That's a LOT of money down the drain. And a blue weapon isn't really exceptional either - don't expect to be seen as a god just cause you have one. D) Boutique Clothes don't do anything So don't get them unless you really, really want them. And even then, make sure you can really spare the money. Boutique Clothes are only there to look nice. I suppose this falls under C a bit... E) Only get the good skills Don't waste your money just to try a skill out. Read the description, look it up, then decide whether or not you want it. For example, many wizards want to get Hailstorm, it's an AoE and all. However, the skill is totally rubbish. Money (and SP) wasted. |
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Warsong
Buy and Sell Gold Cash Shop gold is brought by going to the Perfect World website and following their instructions on how to buy 'Zen'. Once you have bought Zen, you need to transfer the Zen to the server you play on through the Perfect World website. It will then be converted into Cash Shop Gold and appear when you press 'O' and show the cash shop. You normally have to log out then in again, if you bought the Zen while still logged into the game, for it to show in the shop.
This guide is to assist you in selling this Gold through the Auction House, Gold Trading area. This will then convert the Gold from your Cash Shop into the coinage used in the game. You can also reverse this and use in game coinage to purchase Gold to use in the Cash Shop. Please be aware there is a small charge for transactions made through the cash shop in the auction house. You will be shown this in the cash shop area before any purchase/sale is made How To Sell Gold: Go the Auction House NPC in any Major city. When you talk to them click on the second link, Its called Gold Trading. It will bring up the PW Gold Trading window. Now this window can be confusing. On the right hand side the top box shows you what Zen is for sale and how much the sellers want for it and the quantity they have. The bottom box on the right side shows you the buyers offers, how much they are willing to pay, and how many they want. There should be a Buying and Selling Tab at the top. Click on the Selling Tab. On the left side the top box is where you put in how much you are willing to sale each Gold for and how many you want to sell. The bottom box on the left side is where you need to deposit the Gold from your Cash Shop to put up from sale. Just hit the deposit button. You have to deposit your Gold BEFORE you can sell it. It is also where you withdraw the money from after your Gold has sold. So before you sale check out the 2 windows on the right hand side. And lets do an example: In the top box the cheapest price someone is selling it for already is 95,000. In the bottom box the most a buyer is buying it for is 85,000. You want the money right now pretty bad so you are willing to sell it for 90,000. You go to the boxes on the left. Put in you are selling for 90k and the amount of Gold you want to sale. It will give you a total with Tax of how much it will cost you. Lets say you are selling 25 Gold and it says your tax is 1 Gold. You then go to the bottom box on the left hand side and deposit 26 Gold into your PW Gold trade account. After you deposit the 26 Gold, go back to the top box on the left and hit submit. It will ask you are sure you want to sale 26 Gold for 90k each. Click accept. (On the pw-my version this was "broke" and on the sale screen it would ask if you are sure you want to buy, I dunno if it has been fixed on this version. Buy if it asks you if you want to buy 26 Gold and your sure your on the selling tab hit confirm. Its just another bug) You price will then go into the top box on the right hand side. and You will now see where it says your price as 90k and that you are selling 26 Gold as the cheapest seller. When buyers check this if they like your price or are buying in your price range, the system will automatically sell it for you. So after you put your Gold up just check back often to see if you have sold any. You do not receive any mails or alerts when you have sold your Gold so you will have to just go back and keep checking. Once the system has sold it for you, your money will show up in the bottom left hand box. Hit the withdrawal button and withdrawal the money. The money will then show up in your inventory when you hit "B" like normal and you can spend it. How To Buy Gold: Go the Auction House NPC in any Major city. When you talk to them click on the second link, Its called Gold Trading. It will bring up the PW Gold Trading window. Now this window can be confusing. On the right hand side the top box shows you what Gold is for sale and how much the sellers want for it and the quantity they have. The bottom box on the right side shows you the other buyers offers, how much they are willing to pay, and how many they want. On the left side the top box is where you put in how much you are willing to pay per Gold and how many you want. The bottom box on the left side is where you need to deposit the money you will use to buy the Gold. It is also where you withdraw the Gold from after you have purchased it. So before you buy check out the 2 windows on the right hand side. And lets do an example: In the top box the cheapest price someone is selling it for is 95,000. In the bottom box the most a buyer is buying it for is 85,000. You want the Gold right now pretty bad so you are willing to pay 90,000 for it. You go to the boxes on the left. Put in you are paying 90k and you want 5 Gold. It will give you a total with Tax of how much it will cost you. Lets say it tells you 500,000. You then go to the bottom box on the left hand side and deposit 500,000 into your PW Gold trade account. After you deposit the 500k, go back to the top box on the left and hit submit. It will ask you are sure you want to buy 5 Gold for 90k each. Click accept. You price will then go into the bottom box on the right hand side. and You will now see where it says your price as 90k and that you are buying 5 as the top buyer. When sellers check this if they like your price or are selling in your price range when they put the Gold up for sale, the system will automatically buy it for you. So after you put your bid up just check back often to see if you have bought any. You don't not receive any mails or alerts when you received your Gold so you will have to just go back and keep checking. Once the system has bought it for you, it will show up in the bottom left hand box. Hit the withdrawal button and withdrawal the Gold. The Gold will then show up in your cash shop when you hit "O" and you can spend it.
Summonbot XL
Antiquity Armour and Accessories can be made in the forges in the 'Past' in Old Heaven's Tear (OHT)
These items require certain materials such as 'stamina' and 'power'. These items drop from certain bosses which are summoned using the Summonobot XL To summon, you need card sets as detailed below: Land elder card sets Speak to Land Elder (365, 515) in Old Heaven's Tear (OHT) 'Master Kai had a set of cards with details on powerful monsters, but I lost them on my last trip! I should give them little gifts every 10 years to pacify them, but it's been 20 already! I'm afraid they are acting up again. could you help me?' > No problem. what can I do? 'I've checked my cards. Altogether I lost 16 sets. They've been scattered everywhere throughout different times. When you find ll the cards in a set, come to me and then I will be able to tell you where the monster of the cards is. Should you then defeat it, it's fortune will be your spoils. If you can defeat all 16 monsters, I will tell you the location of another wealthy monster. You could earn yourself an entire set of yellow gear, if not better. How about it?' > Confirm ------------------------------------------------------------------------------------------------------------ >Card Trade 8 cards need to be manufactured at the Land elder for each set Each card costs 2 Mystical Tome Fragments to manufacture, so you would need (2 x 8 )16 Mystical Tome Fragments to make one full set. Individual cards can be trade as normal, once you have made 8 cards into a set you CANNOT trade it! It becomes YOUR quest, so you need to be in the squad at the time and place to summon! Signature cards CAN be traded and sold. This is the card the land Elder gives AFTER killing the monster. You can then make two booklets, once the monster has been defeated you talk to the Land elder and get given a 'signature' card. Set 1-8 signature cards make Hammerfall Booklet I, card set 9-16 signature cards make Hammerfall Booklet II. You need both sets of booklets to find the final monster, Hammerfall, who appears on Pierced Heart Island. Hammerfall Booklet I Required items: signature cards. Obtained after gathering the 8 cards in the set and defeating the monster. Land Elder NPC gives you the signature card Craggabro Pyromaniac Signature Amount:1 Stone Brain Signature Amount:1 Duke Raptorbone Signature Amount:1 Gluttonfowl Signature Amount:1 Jaden Rutiodon Signature Amount:1 Abyss Rider Signature Amount:1 Panoplocanis Signature Amount:1 Bewitched Doll Signature Amount:1 Hammerfall Booklet II Required items: Apoidea Card Signature Amount:1 Thunderbite Signature Amount: Deep Strangler Signature Amount:1 Foul Sandsadder Signature Amount:1 Arthropodaux Signature Amount:1 Crystal Terror Signature Amount:1 Archelon Card Signature Amount:1 Plasmastorm Shocker Signature Amount:1 Make these booklets at the Land Elder You can then request the location and quest to kill HAMMERFALL Description Defeat Hammerfall! If you can defeat it, I'm sure the Land Elder will give you something good. NPC Summonobot XXL - "World" 334 682(22) Description Now you can get your reward from the Land Elder. Award Gold: 0 Exp: 0 SP: 0 Reputation: 0 Items Group Amount:1 Card Hero Token You are the true card hero!' Trade it at the forge in Heaven's Tear for good items. Or you can return it to Land Elder or Tu Heng to win a prize. Unable to be traded or discarded. Does not drop upon death. Used in craft for following items Wraith's Spirit Left by the Wraiths in Unicorn Forest. It shows your glory to certain people. Unable to be traded or discarded. Does not drop upon death. Recipe: Amount needed: 1 Wraith's Eye Left by the Wraiths in Valley of the Scarred. It shows your glory to certain people. Unable to be traded or discarded. Does not drop upon death. Recipe: Amount needed: 1 Wraith's Bone Left by the Wraiths around Desert Tower. It shows your glory to certain people. Unable to be traded or discarded. Does not drop upon death. Recipe: Amount needed: 1 ========================================================= Amount:1 Chosen randomly GOLD ARMOUR ☆Polaris Clarity (4.35%) ☆End of Elysium(4.35%) ☆Steed of Dragonforce (4.35%) ☆Pressure of Nimbus (4.35%) ☆Dominating Waterforce (4.35%) ☆Lonesome Crane (4.35%) ☆Windwalk Shadow (4.35%) ☆Bonded Petrels (4.35%) ☆Vapor Willow (4.35%) ☆Stratus of Buddha (4.35%) ☆Fearless Blaze (4.35%) ☆Ocean Shirker (4.35%) ☆Golden Thread Wear (4.35%) ☆Ethereal Calmland (4.35%) ☆Unchained Sorrow (4.35%) ☆Buddha's Protection (4.35%) ☆Silver Chained Star (4.35%) ☆Ruler of Winddom (4.35%) ☆Ocean of Clouds (4.3%) ☆Hidden Springwater (4.35%) ☆Twilight's East Wind (4.35%) ☆Spring Wind's Mercy (4.35%) ☆Dream of Reality (4.35%) Set 1. Craggabro Pyromaniac 'He is the master of burning Lava!' Collect all eight cards to summon 'Defeat the Demonic Vexation and its minions in Brimstone Pit. Afterwards, shout the summoning words to the summonobot. Then it will be all yours.' After that, don't forget to get your reward from the Land Elder. ================================================ Summonobot XL - "Brimstone Pit" 412 550(26) Craggabro Pyromaniac (150) Fire, weak to Water Physical Attack:8102 - 9722 Magic Attack: 3430 - 4116 Physical Defence: 2033 Magic Defences: Metal: 1678 Wood: 1678 Water: 979 Fire: 2726 Earth: 1678 HP: 1479222 EXP: 477 SP: 98 Drops: Power Material 66.6666% Leaf of Unicorn Forest 10.9428% Stone of the Scarred 9.2593% Mirage Celestone 7.5488% Tear of Heaven 3.3670% Desert Tower Miniature 2.1044% Chrono Page 0.1111% Set 2. Stone Brain 'Run before he squeezes you flat!' Collect all eight cards to summon 'Defeat the Thousand Year Spirit and its minions in Eden. Afterwards, shout the summoning words to the summonobot. The Stone Brain will show up.' After that, don't forget to get your reward from the Land Elder. ================================================ Summonobot XL - "Eden" 413 547 (25) Stone Brain (150) Short Range Earth, weak Wood Physical Attack:8102 - 9722 Magic Attack: 3430 - 4116 Physical Defence: 2033 Magic Defences: Metal: 1678 Wood: 979 Water: 1678 Fire: 2726 Earth: 1678 HP: 1 479 222 EXP: 477 SP: 98 Drops: Power Material 66.6666% Leaf of Unicorn Forest 10.9428% Stone of the Scarred 9.2593% Mirage Celestone 7.5488% Tear of Heaven 3.3670% Desert Tower Miniature 2.1044% Chrono Page 0.1111% Set 3. Duke Raptorbone 'You'll feel him when his spear has penetrated your heart!' Collect all eight cards to summon 'Defeat all the monsters around the Stygean Quartermaster in the Hallucinatory Trench. Afterwards, shout the summoning words to the summonobot. Then you'll see Duke Raptorbone.' After that, don't forget to get your reward from the Land Elder. ================================================ Summonobot XL - "Hallucinatory Trench" 423 586(33) Duke Raptorbone (150) Short Range Earth, weak Wood Physical Attack:8102 - 9722 Magic Attack: 3430 - 4116 Physical Defence: 1468 Magic Defences: Metal: 1678 Wood: 1678 Water: 1678 Fire: 1678 Earth: 1678 HP: 1 479 222 EXP: 477 SP: 98 Drops: Power Material 66.6666% Leaf of Unicorn Forest 10.9428% Stone of the Scarred 9.2593% Mirage Celestone 7.5488% Tear of Heaven 3.3670% Desert Tower Miniature 2.1044% Chrono Page 0.1111% Set 4. Gluttonfowl 'The most powerful wings ever.' Collect all eight cards to summon 'Go to the Valley of Reciprocity, and fight your way to the boss monster of the second phase. There you'll see the summonobot near Harpy Wraith.' After that, don't forget to get your reward from the Land Elder. ================================================ Summonobot XL - "Valley of Reciprocity" 364 518(23) Gluttonfowl (150) Short Range No elements Physical Attack:8102 - 9722 Magic Attack: 3430 - 4116 Physical Defence: 1468 Magic Defences: Metal: 1678 Wood: 1678 Water: 1678 Fire: 1678 Earth: 1678 HP: 1 479 222 EXP: 477 SP: 98 Drops: Power Material 88.8890% Tear of Heaven 4.4893% Mirage Celestone 3.6678% Desert Tower Miniature 2.8058% Chrono Page 0.1481% Set 5. Jaden Rutiodon 'The green eyes must be from hell.' Collect all eight cards to summon 'Go to Humorum Valley of The Lunar Glade, defeat the Lunar monsters in Squad Mode, and use the summonobot to summon the Jaden Rutiodon.' After that, don't forget to get your reward from the Land Elder. ================================================ Summonobot XL - "The Lunar Glade" 429 548(22) Jaden Rutiodon (150) Short Range Water, weak Earth Physical Attack:8102 - 9722 Magic Attack: 3430 - 4116 Physical Defence: 2033 Magic Defences: Metal: 1678 Wood: 1678 Water: 2726 Fire: 1678 Earth: 979 HP: 1 479 222 EXP: 501 SP: 103 Drops: Stamina Material 88.8888% Mirage Celestone 6.1489% Tear of Heaven 2.9929% Desert Tower Miniature 1.8706% Chrono Page 0.0988% Set 6. Abyss Rider 'Under the underworld, there is another world.' Collect all eight cards to summon 'Go to the place in the valley where there are paths towards all the four directions in Eden. There you will see the summonobot, but only after you defeat all the common monsters..' After that, don't forget to get your reward from the Land Elder. ================================================ Summonobot XL - "Eden" 396 554(25) Abyss Rider (150) Short Range No elements Physical Attack:8102 - 9722 Magic Attack: 3430 - 4116 Physical Defence: 1468 Magic Defences: Metal: 1678 Wood: 1678 Water: 1678 Fire: 1678 Earth: 1678 HP: 1 479 222 EXP: 477 SP: 98 Drops: Stamina Material 88.8888% Mirage Celestone 6.1489% Tear of Heaven 2.9929% Desert Tower Miniature 1.8706% Chrono Page 0.0988% Set 7. Panoplocanis 'Nobody knows where it comes from.' Collect all eight cards to summon 'Go to the Brimstone Pit and clear an intersection of monsters, then you can see the summonobot.' After that, don't forget to get your reward from the Land Elder. ================================================ Summonobot XL - "Brimstone Pit" 398 550(26) Panoplocanis (150) Short Range No elements Physical Attack:8102 - 9722 Magic Attack: 3430 - 4116 Physical Defence: 1468 Magic Defences: Metal: 1678 Wood: 1678 Water: 1678 Fire: 1678 Earth: 1678 HP: 1 479 222 EXP: 477 SP: 98 Drops: Stamina Material 88.8888% Mirage Celestone 6.1489% Tear of Heaven 2.9929% Desert Tower Miniature 1.8706% Chrono Page 0.0988% Set 8. Bewitched Doll 'Don't smile when you see him. He is not as cute as his face.' Collect all eight cards to summon 'Go to the room south of the Theater in the Twilight Temple Act III: Aria of Dawn on the highest difficulty and defeat all the monsters there.' After that, don't forget to get your reward from the Land Elder. ================================================ Summonobot XL - "Brimstone Pit" 398 550(26) Bewitched Doll (150) Short Range No elements Physical Attack:8102 - 9722 Magic Attack: 3430 - 4116 Physical Defence: 1468 Magic Defences: Metal: 1678 Wood: 1678 Water: 1678 Fire: 1678 Earth: 1678 HP: 1 479 222 EXP: 477 SP: 98 Drops: Stamina Material 88.8888% Mirage Celestone 6.1489% Tear of Heaven 2.9929% Desert Tower Miniature 1.8706% Chrono Page 0.0988% Set 9. Apoidea 'This bee never gathers nectar.' Collect all eight cards to summon 'Go to the Valley of Reciprocity and fight through three waves of attacking monsters. Then you'll see the summonobot to summon Apoidea.' After that, don't forget to get your reward from the Land Elder. ================================================ Summonobot XL - "Valley of Reciprocity" 364 518(23) Apoidea (150) Short Range No elements Physical Attack:8102 - 9722 Magic Attack: 3430 - 4116 Physical Defence: 1468 Magic Defences: Metal: 1678 Wood: 1678 Water: 1678 Fire: 1678 Earth: 1678 HP: 1 479 222 EXP: 477 SP: 98 Drops: Spirit Material 53.3334% Leaf of Unicorn Forest 17.5084% Stone of the Scarred 14.8148% Mirage Celestone 5.4114% Tear of Heaven 5.3872% Desert Tower Miniature 3.3670% Chrono Page 0.1778% Set 10. Thunderbite 'All the lightning you see are his blades.' Collect all eight cards to summon 'Go to the Twilight Temple Act III: Aria of Dawn on the highest difficulty and head for the room beyond Tsang, the Twilight Emperor. Defeat all the monsters there to access the summonobot..' After that, don't forget to get your reward from the Land Elder. ================================================ Summonobot XL - "Twilight Temple" 412 564(5) Thunderbite (150) Short Range Metal, weak Fire Physical Attack:8102 - 9722 Magic Attack: 3430 - 4116 Physical Defence: 1468 Magic Defences: Metal: 2726 Wood: 1678 Water: 1678 Fire: 979 Earth: 1678 HP: 1 479 222 EXP: 477 SP: 98 Drops: Spirit Material 53.3334% Leaf of Unicorn Forest 17.5084% Stone of the Scarred 14.8148% Mirage Celestone 5.4114% Tear of Heaven 5.3872% Desert Tower Miniature 3.3670% Chrono Page 0.1778% Dye Matching and Colors
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The Dyes listed here are the ones you get from the DYE
PIGMENT BOTTLES. The random colors you get on clothing when you first buy them, or from using random dye pigments are way too many. Plus this is a guide to players who wish to plan out their outfit. Random dyes are too "Random" to match since you get a random color and those colors are not always available in bottle format. There are more colors for clothing than just the ones you can buy with names on the bottles. However to do that, its just click and hope. This guide will help you get as close as you can to a random dye color as possible with named dye bottles, but it will most likely not be exact unless you use dye bottles on all the clothing. This guide was made from different versions of the game. Some of the clothing in the pictures are not from the international version, but from the Malaysian version. I have adapted all the names now for the international version of Perfect World. This guide is in IMAGE FORMAT. The links each show a picture. Each image has screen shots of the various dye colors and the pigment name along with the 3 dot color code. Here are the 8 images you need. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Supply Stash
Armour Gem Glow Guide
Mystical Tome Mystical tome guide
taken from http://pwi-forum.perfectworld.com...;highlight=Mystical+Tome+Fragment Here is all the information people needs to know about mystical tome. The tome list was generated by a crawler I made up. The crawler source is available at : www.megaupload.com B91TXVAS , it was made in PHP with Smarty for the template. The list is based on the website database of www.pwdatabase.com/pwi. If you have any other question or information that are useful to add, leave a message. What is a mystical tome ? A mystical tome is an item that you can wear that will give you additional statistic to your character (like bonus vitality, bonus exp, mana regeneration, damage reduction, etc.). These tome will also keep your pet (this include mounts too) full, which means that they will never lose loyalty if you don't feed them. They will still lose loyalty if they died. This item is permanent. What material you need for each tome ? For most of the tome here is the formula you need to apply to know of much mystical tome fragment and page you need : Page : 4*3^(Tome level-1) Fragment : 3^(Tome level) LeveL 1 : 4 pages and 3 Fragments LeveL 2 : 12 pages and 9 Fragments LeveL 3 : 36 pages and 27 Fragments LeveL 4 : 108 pages and 81 Fragments LeveL 5 : 324 pages and 243 Fragments LeveL 6 : 972 pages and 729 Fragments LeveL 7 : 2916 pages and 2187 Fragments LeveL 8 : 8748 pages and 6561 Fragments Where we can find these material ? Mystical Tome Page : You can acquire page from the "Cash Shop" under the tabs Misc -> Tomes. Mystical Tome Fragment : For the fragment you get them in last fews waves of Rebirth Order. Depending of the level of the Rebirth quest your doing, your getting more or less fragment. If you want to buy them from the Action House, they are in the section "Material" -> "Elite Instance" -> "Valley of Reciprocity". Where do we make those ? You can combine the page and the fragment at "Nature Forge: Tomes" in Thousand Stream (coord are : 117, 856) Note: The forge doesn't exactly work like the other one. You must drag and drop your material on the icon that correspond to each material. It doesn't automatically detect it from your inventory. Is there any level requirement to wear or make the tome ? No Tome List : == Level 1 Tome == Name : Tome of Grace Tome Level : 1 Statistic : Magic +5 Name : A Flowerless Plant Tome Level : 1 Statistic : HP Recovery +3 EXP +1% Name : Tome of Hyperbolic Boasts Tome Level : 1 Statistic : Vitality +5 Name : Flanker's Tome Tome Level : 1 Statistic : Dexterity +5 Name : Tome of the River Spirits Tome Level : 1 Statistic : Strength +5 Name : Retribution's Flame Tome Level : 1 Statistic : Magic +4 Vitality +3 Name : Eternity's Moon Tome Level : 1 Statistic : MP Recovery +3 EXP +1% Name : Underestimated Resolve Tome Level : 1 Statistic : Strength +4 Vitality +3 Name : Tome of Fecundity Tome Level : 1 Statistic : Dexterity +4 Vitality +3 == Level 2 Tome == Name : Tale of the Red Lotus Tome Level : 2 Statistic : Magic +7 Vitality +6 Name : Tale of the Peach Fan Tome Level : 2 Statistic : Dexterity +10 Name : Story of the Blockade Tome Level : 2 Statistic : Vitality +10 Name : Guide to Wolf Hunting Tome Level : 2 Statistic : HP Recovery +6 EXP +2% Name : Misty Peach Blossoms Tome Level : 2 Statistic : Dexterity +7 Vitality +6 Name : Tale of the Dolt Tome Level : 2 Statistic : Strength +10 Name : Tome of Iron Will Tome Level : 2 Statistic : Strength +7 Vitality +6 Name : Fire Dance Tome Level : 2 Statistic : MP Recovery +6 EXP +2% Name : Mediation's Flame Tome Level : 2 Statistic : Magic +10 == Level 3 Tome == Name : A Poet's Musings Tome Level : 3 Statistic : Magic +15 Name : The Sunny Pass Tome Level : 3 Statistic : Strength +15 Name : Tales of Beauty Tome Level : 3 Statistic : Dexterity +15 Name : Eat, Drink and be Merry Tome Level : 3 Statistic : Strength +9 Vitality +8 Name : The Bard's Wanderlust Tome Level : 3 Statistic : Vitality +15 Name : Decaying Tome Tome Level : 3 Statistic : HP Recovery +9 EXP +3% Name : Sunset Tales Tome Level : 3 Statistic : Dexterity +9 Vitality +8 Name : Adventures and Mishaps Tome Level : 3 Statistic : Magic +9 Vitality +8 Name : Scene of Carnage Tome Level : 3 Statistic : MP Recovery +9 EXP +3% == Level 4 Tome == Name : The Rose's Thorn Tome Level : 4 Statistic : Dexterity +20 Name : Tome of Predestination Tome Level : 4 Statistic : Strength +20 Name : A Bewitching Proposal Tome Level : 4 Statistic : Dexterity +13 Vitality +12 Name : Letter's of Social Unrest Tome Level : 4 Statistic : Vitality +20 Name : The Appetites of Spring Tome Level : 4 Statistic : Magic +20 Name : Battle Tactics Tome Level : 4 Statistic : Strength +13 Vitality +12 Name : The Weak Stream of Many Miles Tome Level : 4 Statistic : MP Recovery +12 EXP +4% Name : Burning Desire Tome Level : 4 Statistic : Magic +13 Vitality +12 Name : The River's Edge Tome Level : 4 Statistic : HP Recovery +9 EXP +4% == Level 5 Tome == Name : Endless Waves Tome Level : 5 Statistic : Dexterity +13 Vitality +12 Critical Hit Rate +1% Name : Laughing Mad Tome Level : 5 Statistic : Vitality +25 Name : A ***** Grace Tome Level : 5 Statistic : Dexterity +20 Critical Hit Rate +1% Name : Rouge and Red Lips Tome Level : 5 Statistic : Strength +13 Vitality +12 Critical Hit Rate +1% Name : Debt and Tombstones Tome Level : 5 Statistic : Dexterity +13 Vitality +12 Speed +0.1meters/second Name : Parting Grief Tome Level : 5 Statistic : Strength +13 Vitality +12 HP +70 Name : Everything is Emptiness Tome Level : 5 Statistic : Strength +20 Critical Hit Rate +1% Name : The Book of Congratulations Tome Level : 5 Statistic : Vitality +20 Reduce Physical damage taken +3% Name : The Tsunamis of Yore Tome Level : 5 Statistic : Magic +20 Speed + 0.1meters/second Name : The Oasis Remembered Tome Level : 5 Statistic : Magic +13 Vitality +12 Speed +0.1meters/second Name : Flesh of the Lamia Tome Level : 5 Statistic : Strength +20 Speed +0.1meters/second Name : The Voidlands Tome Level : 5 Statistic : Strength +9 Dexterity +9 Vitality +8 Magic +9 Critical Hit Rate +1% Name : The Wrath of Heaven Tome Level : 5 Statistic : Dexterity +25 Name : The Heavenly Scent Tome Level : 5 Statistic : Magic +13 Vitality +12 Channeling Time -1% Name : Gang of Hooligans Tome Level : 5 Statistic : Strength +9 Dexterity +9 Vitality +8 Magic +9 HP +70 Name : A Heart like Still Water Tome Level : 5 Statistic : Magic +20 Critical Hit Rate +1% |
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Reputation and Rank Levels Rank-------Req. Level-------Req.Rep. Demon/Sage Skill Book Drops
So what's this quest?
Randomly from a mob, you'll find a "Friendship Crystal". All you have to do is get some friends, talk to the elder, talk to another npc, get some exp and sp, rinse and repeat. I'll elaborate more on steps. What are the requirements? You and all friends must be level 30+, otherwise it will not work. So get leveling! Step 1: Get a Friendship Crystal from a mob. Yay! Alternatively, you can be a friend to someone with a crystal. (Keep reading, it'll all make sense, hopefully) Step 2: Get two friends WHO HAVE NOT LEAD A FRIENDSHIP QUEST ALREADY TODAY and go to the elder. Make sure you're the party leader and your two friends are standing next to the elder. Step 3: Go to "Quest Related" for the elder and select "Have they been here before?" There will be a 2nd option saying "Trade in Memory Orb" which you should not select. MAKE SURE YOU CHOOSE THE RIGHT OPTION!!! Selecting the wrong one will result in an immediate 5k exp/1k sp and ending the chain. The elder should take your crystal (or Memory Orb) and you should receive a quest. Step 4: The quest says to talk to the elder, so do it. Take the "True Friends" quest. The elder shoulud tell you to search for the "Girl in White". Step 5: Fly to the southwest tower in the center of Arch (538, 643). Talk to the lady. She should say something along the lines of "Who are you! I don't need friends! Go away!" or something like that. You should receive a Flawed Pendant of Friendship. Your two friends should each receive a Memory Orb. Step 6: Here's where it gets confusing. What you need to do now, is have your two friends, which I shall call B and C, get two new friends each: D and E, and F and G. B and C should each be the leader of two separate parties. They should repeat the exact steps of 3-5. Step 7: After friends B and C complete their trips with their two friends, they should receive a Flawed Pendant of Friendship AND a Stone of Friendship each. They should BOTH trade the Stone of Friendship to you. You should now have 2 Stones of Friendship and a Flawed Pendant of Friendship. (Note, Friends D, E, F and G can all repeat steps 2-5 as this is a chain quest that can go on forever) Step 8: Fly back to the elder. He should have a quest for you to repair the necklace using the 2 stones. Do the quest, you should receive a Necklace of Friendship. Step 9: Fly back to the "Girl in White" and talk to her. Give her the necklace and your done! Total Rewards It should be as follow after completing everything: 20k exp 4k sp 5 rep Tablet of Friendship *Note: These are the rewards after you turn in the full pendant to the elder. This means, friends B and C can achieve these awards if they complete the whole chain, too.* Prizes All equipments are level 90 requirements and require 50 Tablet of Friendships Heavy Arm Guards: P.Def: +627 M.Def: +270 Str: +5-6 Dex: +5-6 Defense Level: +2 Light Arm Guards P.Def: +269 M.Def: 420 Str: +5-6 Dex: +5-6 Defense Level: +2 Arcane Arm Guards P.Def: +70 M.Def: +625 Dex: +5-6 Int: +5-6 Defense Level: +2 Heavy Boots P.Def: +835 M.Def: +360 Str: +5-6 Dex: +5-6 Defense Level: +2 Light Boots P.Def: +358 M.Def: +555 Str: +5-6 Dex: +5-6 Defense Level: +2 Arcane Boots P.Def: +93 M.Def: + 835 Dex: +5-6 Int: +5-6 Defense Level: +2 |
















